MusicEd – The Musical Classroom


iMaschine is a powerful digital instrument that can be used both for live playback and producing tracks. The interface is clean and simple yet hides a wide variety of advanced and customisable options.


  1. Main menu
    1. Start a new project;
    2. Open a saved project or template;
    3. Save the current project;
    4. Export the project as full project file or audio mix-down to the iTunes folder of the iPad or directly to SoundCloud;
    5. Rename the project by clicking the project’s name at the top of the screen.
  2. Activate and deactivate the metronome sound for playback and recording. The metronome sound is never being recorded into our track.
  3. Sample menu
    1. Choose o whole set of sounds that or assign individual samples to particular pads in the grid;
    2. Switch between purchased samples, user made samples, or access iTunes music library to create samples from music tracks.
  4. Using iMashine as a virtual instrument
    1. The right side of the screen consists of a 4 by 4 squares grid. Each of the squares is a pad triggering a music sample;
    2. Instead of using the grid, you can choose a keyboard or record our own sound using the iPad’s built in microphone. To do so, we need to long-press the blue track A, B, C, or D button beneath the grid;
    3. Short pressing one of the 4 track buttons will switch section. Each section can be assigned a different set of sounds;
    4. Save setup as a custom kit.
  5. Performance menu
    1. Set the default volume for pads;
    2. Change the volume of the sample currently being played;
    3. Live Play panel can be used to play back the sound of a loop with changing dynamics.
  6. Note repeat panel
    1. Switch between playback modes.
  7. Sample Editor
    1. Fine-tune the samples;
    2. If One Shot is ON, the sample is always being played back in full length;
    3. With the One Shot set to OFF, hitting playback again or letting go of a pad stops the sound;
    4. With Choke function ON, the playback of the sample will be ended when another sample, assigned to a different pad, is launched. Otherwise, the samples will be played back simultaneously;
  8. Pattern Edit
    1. Change the length of the recorded pattern;
    2. Mute selected pads;
    3. Undo changes and access editing history of the session.
  9. FX menu
    1. Choose between a variety of audio effects, including Chorus, Delay, Flanger, and more;
    2. Assign up to 2 effects to each track;
    3. Adjust the general volume of each track or mute it.
  10. To start recording, hit the record button on top of the screen. After a one bar count in, the recording starts.

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